Baritone AI pathfinder

Baritone AI pathfinder

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1.12.2 impact avoidance doesn't work

InsaneWaifu opened this issue ยท 6 comments

commented

Some information

Operating system: Linux Debian
Java version: openjdk version "1.8.0_252"
Minecraft version: 1.12.2
Baritone version: 1.2.10 (packaged with impact)
Forge mods (if used): none

Steps to reproduce

Add your steps to reproduce the issue/bug experienced here.
.b avoidance true
.b goto

Modified settings

To get the modified settings run #modified in game
allowParkour true
allowParkourPlace true
allowSprint false
avoidance true
colorCurrentPath 255,0,0

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.
commented

No debug or lastest.log, For the goto command, you need to specify where the baritone bot should go, coordinates, or the block name. Close issues

commented

I did specify where to go. For example when I did .goto web it goes there. The problem is it doesn't avoid mobs. There weren't errors so I didn't see why to include a log.

commented

provide a log

commented

@AirKetchPLAYZ I just checked, I have everything working, I understand baritone avoids only the first nearest mob on the way. watching video https://www.youtube.com/watch?v=p6rp2_9fOQI. works for me impact 1.12.2

commented

Doesn't work for me, walks right into a cave full of skeletons next to each other. Where do I get a log?

commented

inside the log folder