Baritone AI pathfinder

Baritone AI pathfinder

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Building in X/Z axis layers

Khongen opened this issue ยท 1 comments

commented

Hey,

I am currently using baritone "!build" for mapart and have issues with baritone running off in random directions, is there a way I can limit it to just building the Z axis 100 then 101 etc. - basically making baritone build the X axis layer first in lines.

I tried using MapArtMode + buildinlayers but neither really help as my schematic is 1 layer thick

Can't seem to find it in the https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java

commented

Been thoroughly testing the settings and it doesn't seem like a feature, should I make a suggestion or can I request through this issue?

Basically suggesting a commandline that would trigger X or Z axis to do number blocks whilst the opposite axis would continue till the schematic reaches the edge - pathing in lines. Having it set to false would just disable linear pathing. FX:

public final Setting<Boolean> schematicLinearPathZ = new Setting<3>(true);
This would make the width (Lowest X axis + 2) 3 and keep it at 3 till it finishes the collumn, then reset path with (lowest X axis + 5) etc.

This setting would also automatically make public final Setting<Boolean> schematicOrientationY = new Setting<>(false);
be set to false which it is by default anyways.