Better Waterbucket fall
Zeddesnetos opened this issue ยท 2 comments
Describe your suggestion
That the bot moves the camera slower while falling, instead of instand when its about to reach the ground
Settings
If applicable, what settings/customizability should be offered to tweak the functionality of your suggestion.
Context
Everytime it uses the waterbucket "nofall" i get kicked from the server for "Illegal Rotations"
(If you ask, its an anarchy server)
Final checklist
- I know how to properly use check boxes
- I have not used any OwO's or UwU's in this issue.
Pretty sure the camera angle has nothing to do with the water bucket fall. I don't think it would make any difference if it immediately snapped to the target block, or slowly made the camera point to the block. Maybe this would be better for some sort of graphic settings. Maybe something like cameraAngleSmooth true/false. Good suggestion though!
I feel like they could use some of the same code attributed to the Nuker hack and scan for blocks and if any are outside of a 3-4 block radius below the player that needs to be traversed that could be a prompt for a waterbuck clutch where when they walk off the edge they immediately look down and pull out the water bucket (this could have a delay worked into to account for D-sync)