Baritone AI pathfinder

Baritone AI pathfinder

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Treat grass_block and others as dirt/soil

andythoman opened this issue ยท 0 comments

commented

Describe your suggestion

There should be a setting to treat grass_blocks and other soil blocks as dirt. it would be similar to buildIgnoreBlocks when baritone treats blocks as air.

Settings

.b treatAsSoil
toggle on off
which blocks to treat as dirt

Context

Many schematics include a deep dirt block below them to start. You don't always want to ignore all the dirt and treat it as air. Many times you want to include all that solid schematic, but it doesn't matter if its dirt, stone, iron_blocks, grass_blocks, etc.
This is especially true for surface level stuff. As it stands now, if you have a schematic with all the surface as dirt, you try to build it in a world where the surface is grass, Baritone will take its time to break each grass_block just to make a a dirt. There should be a way to tell baritone that the two are one in the same.

Final checklist

  • I know how to properly use check boxes
  • I have not used any OwO's or UwU's in this issue.