Custom tunnel function not working
Bazsinho opened this issue ยท 1 comments
Some information
Operating system: Windows 10 (64 bit)
Java version: Version 8 Update 271
Minecraft version: 1.16.4
Baritone version: 1.6.2
Forge mods (if used): Optifine
Exception, error or logs
[CHAT] [Baritone] > tunnel 5 5 5
[CHAT] [Baritone] Creating a tunnel 5 block(s) high, 5 block(s) wide, and 5 block(s) deep
It says it creates the tunnel and it doesn't mine blocks.
How to reproduce
Type the 3 parameters after the #tunnel command #tunnel command.
Modified settings
allowParkour - true
allowParkourPlace - true
avoidance - true
buildIgnoreExisting - true
freeLook - false
Final checklist
- I know how to properly use check boxes
- I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- I have included logs, exceptions and / or steps to reproduce the issue.
- I have not used any OwO's or UwU's in this issue.
The tunnel command (at least for me) doesn't break immediately. Rather, it works just fine for a while (4 high 3 wide for a couple dozen blocks in my case) before it suddenly stops working entirely. The only applicable 'fix' is entirely restarting the client, which only provides a short amount of reprieve from the bug before it breaks again. As-is, the custom tunnel is more trouble than it's worth.
Using [#build] as a workaround doesn't work, either. (.schem files from worldedit) even if it's just a long 4x3 stretch of air for the schematic.