Head movement while running
quanto3 opened this issue ยท 3 comments
Could you make the head lock the way you are moving? It looks very suspicious while sprinting backwards and mining.
Ever heard of #freeLook false
?
I suggest reading USAGE.md and finding the links to settings javadoc, settings source or javadoc again but this time directly to field details, which all contain a full list of all settings with documentation.
Dumb me.
It always looks in the direction of movement serverside, freeLook is purely clientSide.
Baritone still looks suspicious I know. Don't create an issue on "smother Aim", "more legit head movement" or similar, there's a ton of those.