Baritone AI pathfinder

Baritone AI pathfinder

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Baritone stops moving

Lucas4b2x opened this issue · 8 comments

commented

Operating system: win10
Minecraft version: 1.16.4
Baritone version: the last for 1.16.4

(i did #buildinlayers true)
when i start building the first layer (layer n°0) it's working. But when it's finished (but dont says layer 0 finished), baritone stops moving and when i move, baritone come back to the same position where it was stopped.
how can i fix it ?

commented

To be sure it works, cancel the build (if it is active or paused), set buildIgnoreBlocks to cave_air and then start building again

commented

It's working perfectly ! You re a boss dude ! Thx u very much and thx for fast answer !!

commented

note : it's working perfectly in my other world (superflat)

commented

Is this under ground?

commented

idk, but i prepared the area with a plane dirt ground

commented

You should know were you let Baritone build.
The dirt ground is below layer 0, right?
What are you building (clear area, schematic, filling with some block)?
Is there air that was inside a cave in the area where Baritone fails building?
Does buildIgnoreBlocks cave_air circumvent this problem?

commented

"The dirt ground is below layer 0, right?" yes
I'm building schematic
i will test this command and i come back

commented

Do i need to pause the build and then write the command ? or before build command or something else ?