Baritone AI pathfinder

Baritone AI pathfinder

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Baritone not distinguishing blocks

Pabsb opened this issue ยท 2 comments

commented

Some information

Operating system: Windows 10 Home
Java version: 281 64 Bit
Minecraft version: 1.16.5
Baritone version: 1.6.3
Forge mods (if used): N/A

Exception, error or logs

Please find your latest.log or debug.log in this folder and attach it to the issue
N/A

How to reproduce

Add your steps to reproduce the issue/bug experienced here.
.b set blocksToAvoidBreaking minecraft:grass_block
.b mine tall_grass grass
Baritone will throw an error for trying to add tall grass and if you put just grass it will still mine grass blocks even though minecraft:grass and minecraft:grass_block are two seperate things and with it still added to avoidbreaking list

Modified settings

To get the modified settings run #modified in game
allowPlace False
blocksToAvoidBreaking

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.
commented

@L1ving Sorry if I'm just blind but I can't seem to find another issue with these bugs open right now, could you link them?

commented

#1164 is one, there are a lot more closed/open though