Baritone AI pathfinder

Baritone AI pathfinder

72.7k Downloads

When using #build some blocks are not being build and Istarts to walk around

2056435787 opened this issue ยท 8 comments

commented

I first used SpiritCraft 1.17 to produce a schematic and it worked when I use #build command, but after a while I found out every color of wools are not being placed(white, pink, blue etc) and nether quartez_ore, nether brick will not be placed. After the bot finished placing blocks it can place(gold block, iron block, lapis block, diamon block, gravel, netherrack, sand, sand stone etc) it starts to back and forth in like 150 blocks range.

Operating system: windows 10 home 64bit
Java version: 1.8.0
Minecraft version: 1.16.5
Baritone version: 1.6.3 fabric
Forge mods (if used):

Exception, error or logs

Please find your latest.log or debug.l [latest.log](https://github.com/cabaletta/baritone/files/6298707/latest.log) og in this folder and attach it to the issue

Linux: ~/.minecraft/logs/

Windows: %appdata%/.minecraft/logs/

Mac: /Library/Application\ Support/minecraft/logs/

How to reproduce

When I type #build blah.schematic

Modified settings

allowInventory true
rightClickSpeed 1

Final checklist

  • I know how to properly use check boxes

latest.log
[
[ +] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).

  • [+ ] I have included logs, exceptions and / or steps to reproduce the issue.
  • [+ ] I have not used any OwO's or UwU's in this issue.
commented

Make the schematic in the same version that you're playing

commented

I am pretty sure I am using schematic the same version I am playing, because I used latest spritecraft and I can send you the schematic I am currenting using, by the way,I can even load the schematic in the litematica mod succesfully and wools and other blocks are not being placed are shown. Additionally I noticed #build can't place Diorite, Polished Diorite, it will replace those blocks with stone.
Screenshot (176)
Screenshot (177)
Those picture showed the work of the #build had done and the litematica mod shown the work #build can't be done.

commented

Here is the google draive that includes my schematica

commented

Screenshot (178)
Screenshot (179)
Screenshot (180)
Those pictures showed why I keep walking around, those green boxes keep popping up and when I walk close they all disappear and looks like moved to another end of the map and keeps repeating.

commented

If litematica can load the schematic it was made in 1.12.2 or older

commented

Yeah I am playing in 1.16.5, you mean builder is designed for 1.12.2?

commented

Make the schematic in the same version that you're playing

If you don't know how to make a schematic that baritone can build in 1.16.5 use world edit

commented

Thank you