Baritone AI pathfinder

Baritone AI pathfinder

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Add a setting/feature to skip a block if baritone couldn't find a way to mine it

drori200 opened this issue ยท 0 comments

commented

Describe your suggestion

My suggestion is simple, if baritone tries to mine a block for any reason can't reach (can't build/too few blocks for building) or hasn't moved for x amount of time while trying to mine a specific block (not a set block but just one block or a few that are unreachable) baritone will stop trying to find a path and mine it. instead it will move on to a different block/task it has been given

A way this could be implemented is to check if the block is out of the range value in the #blockReachDistance setting

Settings

If applicable, what settings/customizability should be offered to tweak the functionality of your suggestion.
A toggle would be a good way to turn on/off
skipUnreachableBlocks = if set to off baritone will continuously try to mine unreachable blocks until succeeded
timeToSkipBlocks = x amount of time (in ticks/ms/seconds) for baritone to wait before moving

Context

Describe how your suggestion would improve Baritone, or the reason behind it being added.
I am playing on a lot of OP Prison servers and on these servers some tools have enchants like explosions, these make explosions randomly when you mine and some time will create floating blocks, most of them won't allow you to build inside the mines so if you use baritone for it you are pretty much screwed

Final checklist

  • I know how to properly use check boxes
  • I have not used any OwO's or UwU's in this issue.