[Suggestion] Option to ignore soul sand/soil (i.e. path find across soul soil/sand) in path finding.
Alekath opened this issue ยท 6 comments
Describe your suggestion
Would allows the user to turn on the setting to ignore soul sand/soil in path finding (i.e. treat as normal block).
Settings
Add setting 'ignoresoulspeedreduction' = bool'
Context
Currently if I am clearing an area it cant path across any soul sand, even to clear it. Effectively meaning baritone is useless to clear soul sand. I would like it so baritone can path find across soul sand/soil.
Final checklist
- I know how to properly use check boxes
- I have not used any OwO's or UwU's in this issue.
@snipeshot541 that's the reason why the bug template specifically asks to use as few mods as possible: to prevent effects from being attributed to the wrong "cause".
Baritone happily walks over soulsand in 1.12 anyway, you don't need a hack client. The problem only arises in later versions like 1.16.5 (haven't tested other versions than 1.12.2 and 1.16.5).
hey.. no idea if this will help you guys or not. i turned step hacks up to Height: 1.2 and have had 0 troubles pathing on, near, through soul sand. i am on 1.12.2 using future, baritone, forge client setup. hope this helps!
Ignoring soulsand sounds pretty useless to me. What's the point in Baritone trying to walk through it? Or place something inside it? Or fall through it into water (rip player)?
Well when your trying to clear an area, it has major problem if there is a soul sand patches as it tries to avoid them. It literally gets stuck path finding to blocks in soul sand areas and cant find a path
Yes, but you can't solve such problems by ignoring blocks a.k.a. treating them as air.