Baritone AI pathfinder

Baritone AI pathfinder

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Baritone block place scan

LysiBee opened this issue · 5 comments

commented

• if server are laggy and baritone place blocks they can sometimes disappear, and then baritone fall into lava or whatever. Can baritone scan if block are placed or not? (Sometimes he try to replace disappeared block, but not always)

Final checklist

  • I know how to properly use check boxes
  • I have not used any OwO's or UwU's in this issue.
commented

All movements should continuously check the block to be placed and attempt to place it whenever it's not there.
This means Baritone should only fall of it's too late to replace the disappeared block.

commented

only fall of it's too late to replace the disappeared block.

Yup, can it be fixed? Maybe add #stopwalkswhenplacing or something like that

commented

So you want it to wait a second whenever it placed a block?
That would be horribly slow.

commented

So you want it to wait a second whenever it placed a block?
That would be horribly slow.

Yes, it will usually be disabled I think. It is will be useful in some situations, for example, as I said on servers with high ping / lags

commented

So you want it to wait a second whenever it placed a block? That would be horribly slow.

you can wait for sound packets, the server only responds with a sound packet if the block placed wasnt blocked.

use distance to get what block the sound was coming from