Baritone AI pathfinder

Baritone AI pathfinder

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PathEvent.canceled is sent every tick

scorbett123 opened this issue ยท 0 comments

commented

Baritone version: 1.8.3 tested, however is most likely in other versions

How to reproduce

When using the api the CANCELED Path event is sent every tick when not pathing, instead it should just be sent once when a path is cancelled.

Isn't canceled spelt wrong as well, or at least the autocorrect is trying to correct it

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.