Baritone AI pathfinder

Baritone AI pathfinder

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Build command glitching

AKGAMEZ opened this issue ยท 0 comments

commented

Some information

Operating system: Windows 10
Java version: "1.8.0_341"
Minecraft version: 1.19
Other mods (if used):
litematica
worldedit
malilib

Exception, error or logs

[16:07:06] [Render thread/INFO]: [CHAT] [Baritone] > resume
[16:07:06] [Render thread/INFO]: [CHAT] [Baritone] Not paused
[16:07:06] [Render thread/INFO]: [CHAT] [Baritone] Missing materials for at least:
[16:07:06] [Render thread/INFO]: [CHAT] [Baritone] 4x Block{minecraft:oak_leaves}[distance=2,persistent=false,waterlogged=false]
[16:07:06] [Render thread/INFO]: [CHAT] [Baritone] 1x Block{minecraft:oak_leaves}[distance=1,persistent=false,waterlogged=false]
[16:07:06] [Render thread/INFO]: [CHAT] [Baritone] Unable to do it. Pausing. resume to resume, cancel to cancel
[16:07:09] [Render thread/INFO]: [CHAT] [Baritone] > resume
[16:07:09] [Render thread/INFO]: [CHAT] [Baritone] Not paused
[16:07:09] [Render thread/INFO]: [CHAT] [Baritone] Missing materials for at least:
[16:07:09] [Render thread/INFO]: [CHAT] [Baritone] 4x Block{minecraft:oak_leaves}[distance=2,persistent=false,waterlogged=false]
[16:07:09] [Render thread/INFO]: [CHAT] [Baritone] 1x Block{minecraft:oak_leaves}[distance=1,persistent=false,waterlogged=false]
[16:07:09] [Render thread/INFO]: [CHAT] [Baritone] Unable to do it. Pausing. resume to resume, cancel to cancel
[16:07:16] [Render thread/INFO]: [CHAT] [Baritone] > build Tree.schem
[16:07:16] [Render thread/INFO]: [CHAT] [Baritone] Successfully loaded schematic for building
[16:07:16] [Render thread/INFO]: [CHAT] [Baritone] Origin: BetterBlockPos{x=100,y=-60,z=183}
[16:07:26] [Render thread/INFO]: [CHAT] First position set to (103, -56, 186) (480).
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] Missing materials for at least:
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 4x Block{minecraft:oak_leaves}[distance=4,persistent=false,waterlogged=false]
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 3x Block{minecraft:dandelion}
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 2x Block{minecraft:oxeye_daisy}
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 22x Block{minecraft:oak_leaves}[distance=2,persistent=false,waterlogged=false]
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 13x Block{minecraft:oak_leaves}[distance=1,persistent=false,waterlogged=false]
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 16x Block{minecraft:oak_leaves}[distance=3,persistent=false,waterlogged=false]
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 1x Block{minecraft:oak_fence}[east=true,north=false,south=false,waterlogged=false,west=false]
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] 1x Block{minecraft:wall_torch}[facing=south]
[16:07:31] [Render thread/INFO]: [CHAT] [Baritone] Unable to do it. Pausing. resume to resume, cancel to cancel
#I had all of the materials here

How to reproduce

Took a schematic of a basic oak tree and did build Tree.schem

Modified settings

-itemSaver

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.