Baritone AI pathfinder

Baritone AI pathfinder

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move penalty

UltraBlackLinux opened this issue ยท 4 comments

commented

Describe your suggestion

Add a move penalty so baritone avoids walking when possible

Settings

movePenalty

Context

These garbage prison servers sometimes have regenerating blocks like on Hypixel skyblock. It seems more efficient to just rotate the player instead of walking and readjusting everytime a block is mined.

This could also assist with stone generators, meaning that baritone actually only mines the generated blocks and not the other ones

I general, I think baritone should rather turn the camera instead of walk to make many mining processes much more efficient

Edit: Video

commented

there are settings you can change in baritone to adjust different penalties

commented

I haven't seen a move penalty though

commented

It wouldn't be of any use to you. It would slow down pathing by making the search more Djikstra-like and Baritone would still walk towards the nearest ore on the shortest path because there's no better alternative no matter how high it thinks the cost is. (if you set an overly high penalty it would stall instead because there's no path with less than COST_INF cost)

commented

right. I might need to create a new issue then.