Game crashes when using #goto and lags stupidly hard with #mine
bloxanne123 opened this issue ยท 8 comments
Some information
Operating system: Windows 11
Java version: GraalVM Java 20
Minecraft version: 1.20
Baritone version: v1.10.1
Other mods (if used): Fabric API, LazyDFU, Lithium
Exception, error or logs
Please find your latest.log
or debug.log
in this folder and attach it to the issue
latest.log
Note: this doesn't include #mine but I ran it again and here it is (i turned down render distance to check if it was lagging due to that).
[22:38:59] [Render thread/INFO]: [System] [CHAT] [B] > mine dirt
[22:38:59] [Render thread/INFO]: Reloading ResourceManager: vanilla
[22:38:59] [Render thread/INFO]: [System] [CHAT] [B] Mining [BlockOptionalMeta{block=Block{minecraft:dirt}}]
[22:39:27] [Server thread/INFO]: Saving and pausing game...
[22:39:28] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[22:39:28] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[22:39:28] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[22:39:55] [Server thread/INFO]: Changing view distance to 2, from 6
How to reproduce
Join a server(!) or singleplayer.
Run #goto x z (whatever coords, as long as they're a couple blocks away at the least)
Watch your game lag, and then crash.
Try #mine, it'll lag really hard. But it will work. Doesn't matter what block it is.
I am more annoyed about the crash than the mining...
Modified settings
To get the modified settings run #modified
in game
Just uploading a file since it's giving me all the settings, not just modified.
modified.txt
Final checklist
- I know how to properly use check boxes
- I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- I have included logs, exceptions and / or steps to reproduce the issue.
- I have not used any OwO's or UwU's in this issue.
Additional Info:
Java 17 from adoptium doesn't fix it.
I'm in a superflat world.
No GC args used.
I have sufficient memory.
The lag is really strange. Nothing fixes it. Not even sodium (which funnily enough caused a funky crash with RenderPath that I haven't been able to reliably reproduce, I don't have logs unfortunately)
also the logs are the same with java 17....and this is all with the same mod list as before (Baritone, FAPI, LazyDFU, Lithium)
Okay...ignore those logs. I truly apologize but for some reason MINECRAFT TRUNCATED THOSE PARTS OF THE LOG.
I had to copy it from my console.
Okay.
Here are the two errors I get:
#explore: https://hastebin.com/share/gujixayiku.php
#goto: https://hastebin.com/share/orutupasod.php
Duplicate of #3453
Yes, that should make things work until the next release (or until 1.19.4 is merged into 1.20.1 if you use CI builds)
@Ethanjoyce2010 this issue was fixed a while ago so please mage sure that you are running an up to date and supported version of Baritone. If that is already the case, please open a new bug report.