Baritone AI pathfinder

Baritone AI pathfinder

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#mine with no collision block stuck (grass)

ibaraki-douji opened this issue ยท 1 comments

commented

Some information

Operating system: Win 11
Java version: 17
Minecraft version: 1.20.1
Baritone version: 1.2.19
Other mods (if used): None

Exception, error or logs

No errors in logs (only me typing the command and baritone chat reply)

How to reproduce

#mine grass and wait for the ai to be stuck between 2 blocks
i think it's just the predict who is bugging while he is between 2 blocks (quick fix move a little the player to unstuck)

Modified settings

None

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.
commented

I found out when it happen.

it's buggy when the player came from Block 1 and fall between Block 2 and Block 3.
Block 1 need to be a little higher than Block 2 so the player can fall and get stuck else the player walk at the center of the block then break the grass.
For Block 2 and Block 3 i didn't get when it was at the same high but only when Block 3 is lower.

Edit : When you fall you the X and Z is Block 3 (but you are standing on Block 2) so maybe that's why.
Also possible that baritone thinks it can walk on the grass and so don't slow down for the little fall between Block 1 and Block 2

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