When using #mine {amount} {block} , baritone never stops mining even after exceeding the amount
Singhom931 opened this issue ยท 1 comments
Some information
Operating system: Windows 10
Minecraft version: 1.20.1
Baritone version: 1.10.1
Logs
[13:01:12] [Render thread/INFO]: [System] [CHAT] [Baritone] > mine 1 cobblestone
[13:01:12] [Render thread/INFO]: [System] [CHAT] [Baritone] Mining [BlockOptionalMeta{block=Block{minecraft:cobblestone}}]
[13:01:12] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
[13:01:12] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
...........
[13:01:15] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
[13:01:15] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
[13:01:15] [Render thread/INFO]: [System] [CHAT] [Baritone] > stop
[13:01:15] [Render thread/INFO]: [System] [CHAT] [Baritone] ok canceled
How to reproduce
#mine {amount} {block}
Modified settings
To get the modified settings run #modified
in game
allowDiagonalAscend true
allowDiagonalDescend true
allowParkour true
allowParkourPlace true
avoidance true
Final checklist
- I know how to properly use check boxes
- I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- I have included logs, exceptions and / or steps to reproduce the issue.
- I have not used any OwO's or UwU's in this issue.