Baritone not mining grass blocks without scaffolding if there are no blocks underneath them
DenouementEfflorescence opened this issue ยท 5 comments
What do you need help with?
Baritone not mining grass blocks without scaffolding if there are no blocks underneath them, instead scaffolding underneath the blocks. i dont want that. i want it to stay ontop of the selection and just.. stand on the grass blocks while mining them.. how hard could that be? im working on a project right now and it basically makes it really annoying as i dont have enough blocks to just let baritone scaffold around like that. how do i fix it?
Final checklist
- I know how to properly use check boxes
- I have not used any OwO's or UwU's in this issue.
That alone won't help since allowDownward
only enabled/disables MovementDownward
and because BuilderProcess
by default does not break from above Baritone will use weird combinations of MovementDescent
and MovementFall
to go down anyway.
To allow BuilderProcess
to break blocks from above enable breakFromAbove
and allowBreakFromAbove
goalBreakFromAbove
. It should now prefer staying above the surface as long as it is there. If it still scaffolds around too much you can try disabling allowPlace
. Depending on your surroundings disabling allowDownward
might also make it less likely to go below the surface.
yea. but it still does nothing. it just stands there trying to find a path insted of breaking the grass blocks from above
You have breakFromAbove
and goalBreakFromAbove
enabled? (I used the wrong name in my previous comment, sorry).