Baritone AI pathfinder

Baritone AI pathfinder

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Baritone not mining grass blocks without scaffolding if there are no blocks underneath them

DenouementEfflorescence opened this issue ยท 5 comments

commented

What do you need help with?

Baritone not mining grass blocks without scaffolding if there are no blocks underneath them, instead scaffolding underneath the blocks. i dont want that. i want it to stay ontop of the selection and just.. stand on the grass blocks while mining them.. how hard could that be? im working on a project right now and it basically makes it really annoying as i dont have enough blocks to just let baritone scaffold around like that. how do i fix it?

Final checklist

  • I know how to properly use check boxes
  • I have not used any OwO's or UwU's in this issue.
commented

#allowDownward iirc

commented

That alone won't help since allowDownward only enabled/disables MovementDownward and because BuilderProcess by default does not break from above Baritone will use weird combinations of MovementDescent and MovementFall to go down anyway.

To allow BuilderProcess to break blocks from above enable breakFromAbove and allowBreakFromAbovegoalBreakFromAbove. It should now prefer staying above the surface as long as it is there. If it still scaffolds around too much you can try disabling allowPlace. Depending on your surroundings disabling allowDownward might also make it less likely to go below the surface.

commented

yea. but it still does nothing. it just stands there trying to find a path insted of breaking the grass blocks from above

commented

You have breakFromAbove and goalBreakFromAbove enabled? (I used the wrong name in my previous comment, sorry).

commented

let me check