Baritone AI pathfinder

Baritone AI pathfinder

72.7k Downloads

Long/mid length pathfinding broken

Ziege0 opened this issue · 1 comments

commented

My Baritone startet actign wierd and cant pathfind over medium and long distances as shown in the video, as soon as im close enugh it knows what to do.

Changed settings:

Setting Changed Default
allowInventory true false
allowParkour true false
allowParkourPlace true false
assumeWalkOnLava true false
assumeWalkOnWater true false
blockBreakSpeed 6 0
blockFreeLook true false
blockReachDistance 4.5 3
breakFromAbove true false
builderTickScanRadius 7 5
buildIgnoreBlocks granite, polished_granite, diorite, polished_diorite, andesite, polished_andesite, grass_block, dirt, coarse_dirt, podzol, gravel, suspicious_gravel, gold_ore, deepslate_gold_ore, iron_ore, deepslate_iron_ore, coal_ore, deepslate_coal_ore, nether_gold_ore, cherry_log, cherry_wood, cherry_leaves, stripped_cherry_log, stripped_cherry_wood, pink_petals, deepslate_lapis_ore, copper_ore, heavy_core, diamond_ore, spore_blossom, nether_quartz_ore, deepslate_diamond_ore, deepslate_copper_ore, deepslate_emerald_ore, lapis_ore, deepslate_redstone_ore, redstone_ore, emerald_ore, tall_grass, short_grass none
buildInLayers true false
costHeuristic 3.563 0.0
costVerificationLookahead 5 0
elytraNetherSeed 1141873190 1141873160
followRadius 3 4
maxFallHeightNoWater 3 159159
randomLooking113 2 0
rightClickSpeed 4 6
selectionOpacity 0.1

there where some more listet from the command "#set modified" but the value was same as default

also these are the mods im using
Bild_2024-11-15_145858473

https://youtu.be/qwUOMTh5cw4

commented

Does removing distant horizons help?