Allow prioritizing block breaking based on Y coord
Breadpan opened this issue ยท 0 comments
Describe your suggestion
Prioritize mining/block breaking at current Y value before moving downward.
Settings
Penalize block breaking beyond a certain boundary from your current Y value. For example, at = 1, anything beyond +-1 from your current Y value has a block breaking penalty of +x (possibly through another setting).
Context
Useful for chunk clearing/flattening, and for general mining and clearing. It reduces inefficiency by breaking X amounts of blocks below you before pillaring up, breaking the next set of blocks, removing the old pillar, pillaring up, etc etc.
UPDATE: I have since learned of clearArea but even this command proves inefficient. It adds a few more blocks worth of horizontal breaking but then continues downward. Toggling allowDownward to false does not help either.
Final checklist
- I have not used any OwO's or UwU's in this issue.