Baritone AI pathfinder

Baritone AI pathfinder

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baritone's is shaking [Solved]

adam6t opened this issue ยท 8 comments

commented

The Baritone works fine, but the only issue i have is that its unpleasant to watch at the mouse shakes when you use the #goto I've looked around if anyone else had this issue but i failed to find anyone.

Does anyone know what the issue is or how to remove the shaking?
demo: https://www.youtube.com/watch?v=TCSUG9A7y8w

commented

I am having a similar issue now too. For some reason during a Selection ClearArea command my baritone's mining system is Vibrating. sometimes moving the mouse off the block it's attempting to mine, I'm on baritone ver 1.6.5 Forge standalone.

commented

I will mention i'm in a modpack called "Create: Above and Beyond" in case it's a mod conflict.
https://cdn.discordapp.com/attachments/483132175282077697/1248723570792599683/2024-06-07_15-40-51.mp4?ex=6664b3f3&is=66636273&hm=e1308c3028a35636a5e06e925770e4300029090c88db86ba50b7e18346f5810b&
Video from Discord CDN for reference.

commented

I will mention i'm in a modpack called "Create: Above and Beyond" in case it's a mod conflict. https://cdn.discordapp.com/attachments/483132175282077697/1248723570792599683/2024-06-07_15-40-51.mp4?ex=6664b3f3&is=66636273&hm=e1308c3028a35636a5e06e925770e4300029090c88db86ba50b7e18346f5810b& Video from Discord CDN for reference.

Figured out the issue, for some reason by default theres a setting called "randomLooking113" that was set to 2.0 by default
it was the single problem.

commented

Doing #randomLooking113 0 fixed the issue for me. This setting is set by default to 2.0 so it must has a use, so setting it to 0 might cause problems.

Thanks to #831 (comment) which is the source.

commented

Baritone has to do this, because if the player's position is too close to half a block, sprinting gets messed up (see this). You can enable free look by using #freelook, which will stop baritone from moving the player's camera while moving.

commented

thanks for the help :)

commented

The shaking can be controlled / disabled by the randomLooking setting, the video that Graicc linked has more info in the description.

commented

update baritone if not updated or try using 'free look'