B.A.S.E

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Material System Redesign

SkySom opened this issue ยท 4 comments

commented

This is a place to handle suggestions for the new Material System redesign. This is open to all who use it (Whether add ons or Pack devs who use the ContentTweaker portion) to mention things they've had issues with/would like to see. This system will exist in 1.12 as a separate system from the current implementation, as to not break backwards compatibility.

  • No more Id files
  • Ore Variants no longer a data type
  • Material Part Data no longer just strings
  • Lang files by default
commented

The fact that things without subtypes have metadata 0 instead of no meta could do with being fixed if it won't tangentially be fixed in the rewrite

commented

Item Models generated by the material system should be in a /materials/ subfolder like blockstates.

commented

Congrats? It would be a 1.14 thing. The 1.12 was planned as a potential way to test things before 1.14.

commented

I think most of this should probably apply to a 1.14 update, im fine with the current system rn