I'm back with yet another MoU and BASE crash. (╯°□°)╯︵ ┻━┻)
63502 opened this issue · 6 comments
BASE and MoU are at it AGAIN.
These two mods really do not like each other.
They just don't.
Base version: 1.2.2
MoU version: 0.4.2
The next time I think, I should really rewrite the internals of a major section of code. Someone point me to all the issues this time caused.
http://ci.blamejared.com/job/BASE-Release/39/artifact/build/libs/base-1.10.2-1.2.3.jar
Try this build. I've done a lot more null checking.
Try this build. I've done a lot more null checking. -SkySom
I'm sorry, but I think BASE disagrees.
http://ci.blamejared.com/job/BASE-Release/40/artifact/build/libs/base-1.10.2-1.2.3.jar
Yeah MoU is throwing shit at BASE. I'm gonna have to take a closer look, but for some reason it works in dev, do you have anything configured to be off? But try the new build, it's the last thing I can think to null check.
This build actually works. My game did not crash on startup, and everything seems to be running ok.