Bassebombecraft

Bassebombecraft

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Only one electrolyte effect is rendered at the time

athrane opened this issue ยท 2 comments

commented

Only one Electrolyte graphical effect originating form the same projectile is rendered.
If the projectile targets multiple entities then a graphical effect should be rendered for each entity.

commented

Solution is to modify the key used to accept and store graphical effect.
Previously the ID for the source entity (i.e. project) was used for storing effects.
Change to be the hash code of the graphical effect itself.

commented

Resolved with commit: 2b77862