Only one electrolyte effect is rendered at the time
athrane opened this issue ยท 2 comments
Only one Electrolyte graphical effect originating form the same projectile is rendered.
If the projectile targets multiple entities then a graphical effect should be rendered for each entity.
Solution is to modify the key used to accept and store graphical effect.
Previously the ID for the source entity (i.e. project) was used for storing effects.
Change to be the hash code of the graphical effect itself.
Resolved with commit: 2b77862