Bassebombecraft

Bassebombecraft

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The default sound doesn't seem to be used for inventory items

athrane opened this issue ยท 1 comments

commented

The default sound is defined in InventoryItemConfig by the set default sound never seem to be played when using an inventory item, e.g. llama spit or charm.

commented

Sounds must be played by item logic, using the PlaySound2 operator.
Only these items implements play back (in release 2.2):

  • DecreaseSizeIdolInventoryItem
  • IncreaseSizeIdolInventoryItem
  • LevitationIdolInventoryItem