Bassebombecraft

Bassebombecraft

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Duration are updated to quick due to "unexpected" number of updates of world tick events

Closed this issue ยท 3 comments

commented

The duration repository is updated on every world tick event.
The duration repository is updated several per turns.
The result is that duration expire to fast.
Similar to issue #764.

commented

Solution is to introduce a server and a client duration repository to handle the situation with client w/ logical server where tick event is trigger twice..

commented

Resolved with commit 1599691.

commented

Part of #710.