Duration are updated to quick due to "unexpected" number of updates of world tick events
Closed this issue ยท 3 comments
The duration repository is updated on every world tick event.
The duration repository is updated several per turns.
The result is that duration expire to fast.
Similar to issue #764.
Solution is to introduce a server and a client duration repository to handle the situation with client w/ logical server where tick event is trigger twice..
Resolved with commit 1599691.
Part of #710.