Bassebombecraft

Bassebombecraft

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Particle spawning is using duration for particle age and number of tics to continuous spawn the particles

athrane opened this issue ยท 2 comments

commented

Relevant class is ParticleRenderingEventHandler.

commented

Solution:
Duration is particle configuration is interpreted as the particle age.
No the amount of continuous tics a certain particle is spawned.

This will decrease the amount of particles spawned.
If a particle appears to spawned to sparse then increase the amount of particle spawned as part of the particle configuration.
Another solution is remove the spawn frequencies implemented:
PARTICLE_SPAWN_FREQUENCY = 10;
CHARM_PARTICLE_RENDERING_FREQUENCY = 20;

commented

Resolved with commit: 78d1e44