Baubles seem to ignore Curse of Binding
DaedalusGame opened this issue ยท 2 comments
The expected behavior for equippables with CoB seems to be that they can be taken off in creative mode, but not in survival mode and to drop normally on death. This is not the case for baubles, baubles can be taken off anytime when CoB is applied to them. I'm not sure what the best way to implement this behavior would be, since implementors of the API are perfectly capable of implementing CoB behavior on their own baubles, but I reckon an implementation in Baubles itself would be cleaner.