[Bug] Incorrect text size
RyanCR03 opened this issue · 4 comments
You were right! The issue was that the x and y position at that scale was a floating point number instead of an integer, and minecraft scaling was getting confused. Thanks for posting this issue
Hi! I can't seem to find the root of the issue. I'm rendering the text in the same way as the other texts in the game. Might be a Minecraft Issue
i dont know any java but i checked the code and it might have something to do with
int xPosition = this.width / 2;
int yPosition = this.height / 2;
in src/main/java/me/juancarloscp52/bedrockify/mixin/client/features/loadingScreens/LevelLoadingScreenMixin.java
on line 40 and 41
i noticed the text only looked normal on gui size 2 and these values are 2, so ¯_(ツ)_/¯.