Idle animation looks too different from Bedrock
kikawaa opened this issue ยท 0 comments
Make idle hand animation rotate item's X axis like in Bedrock instead of changing its position, currently it looks like item is just moving up and down rather than breathing animation, also make breathing animation synced for both hands please, it will look more accurate to third person that way and nicer overall, also breathing animation is supposed to automatically disable itself once view bobbing was disabled, also I think you should consider renaming it to "Breathing bob" as it is official name for that feature in Bedrock, and it kinda makes more sense to use that name instead, also not sure if this is how it works on Java, but on Bedrock item position is lower when breathing bob is active, which makes it look like item rotates down instead of up, here how it looks like on Bedrock