[enhancement] Allow extraction cost multiplier
Thiana opened this issue ยท 3 comments
It would be nice if we could alter the extraction cost per ores. For example both diamond and gold cost ~800rf per block. If gold had a modifier of 0.75 the cost would become 600rf/block, and diamond a 3.0 modifier the cost would be 2400rf/block.
This would allow more realistic extraction costs plus allow gating really valuable blocks behind higher power generation. Thank you.
In the JSON you can now specify an extractionCooldownScale
, which is a multiplier applied to the extraction cooldown from the regular config when extracting a particular ore (defaulting to 1).
E.g.:
{
"state": { "name": "minecraft:diamond_ore" },
"extractionCooldownScale": 4
}
Will make diamond take 4 times as long, thus make it 4 times as expensive.
Will be in v1.2.0.