[Suggestion] A way to add mob IDs to fossil effects.
YvngMage opened this issue ยท 0 comments
YvngMage commented
I've noticed that not every creeper gets scared by the ocelot fossil when using creeper overhaul for example.
It would be nice if there was a way to add your own mob IDs to either a config list or a datapack.
This is would be very helpful as pack maker.