Several Underground structures contain waterlogged blocks (Flooded structures)
generikb opened this issue · 4 comments
Yo again!
So this issue is pretty common among underground structures, but a lot of times blocks that can be waterlogged (stairs tend to get hit most often) end up rendering as waterlogged, which end up flooding/ruining the entire structure. See photos below:
I've had this discussion before with one of Yung's structures, and he uses a "tagging processor + mixin" to address it. I apologize for not knowing what that is haha, but you could ask him if you needed help addressing the issue.
Thanks again!
Generikb
Hi again!
This is an issue that has bothered me for a long while myself.
Thank you very much for directing me to a possible solution, as I haven't found one myself yet!
I will definitely look into how Yung implemented it asap and will keep you updated.
Dropping this here for future reference and other people interested in resolving this issue:
YUNGs-Better-Strongholds - WaterloggedProcessor.java
Alright. The fix you recommended was really really good and worked like a charm!
From version 1.1.2 on, the mod will depend on YungsApi 4.0.2 if you haven't already installed it.
Once verification is done, the fixed version will be available on:
Please let me know if everything is working :)