Better Archeology

Better Archeology

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Crash mesa_ruins

spirow06 opened this issue ยท 7 comments

commented

Hello, I was playing on a server with friends and when one of them approached a mesa and one of the mod's structures, the server crashed. As soon as he tries to reconnect, the server crashes again.
So I deleted the said structure and the problem was solved. We obviously hid the problem under the rug :p. I hope you can help me.
Im using forge 47.2.14 minecraft 1.20.1.

crash.txt
logs serv IV.txt

Here are my latest.log and crash log

commented

Having the same issue. I tried to pregenerate some chunks with another mod and it hit a mesa ruin and crashed.
crash-2024-04-23_16.59.24-server.txt
latest.log

commented

This might be caused by the Waterlogprocessor that is used. I'll look into that, sorry for the inconvenience!

commented

The Waterlogprocessor is not part of the structure_processors for the Mesa Ruins. There must be an incompatibility with a mod.

commented

@Xalveris I tried to replicate your issue specifically because I could explicitly see you're using the IndustrialVillage Modpack.
I've installed it and tested 3 different Mesa Ruins. Haven't gotten a crash yet.

commented

Testing the Modpack with Mesa Ruins spawning at the bottom of the ocean and still no error :/
2024-05-11_14 47 02

I also looked through every nbt file of the structures and there isn't a single one except the mesa ruins containing the {minecraft:wither_skeleton_skull} from your crashes.

commented

The modpack was updated a few days ago which must have fixed whatever incompatibility was causing it then. Thanks for taking the time to investigate the problem!

commented

Alright! Thanks for reporting nonetheless :).