[Bug]: Exception in server tick loop
Silverbolt666 opened this issue · 1 comments
Describe the bug you're experiencing
The crash seems to be related to the "betterchunkloading" mod. Specifically, it looks like an IllegalStateException is being thrown in the ConcurrentHashMap$BaseIterator.remove method at line 133 of the EventHandler class in the "betterchunkloading" mod (According to chat GPT).
There are two versions of this errors:
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World does not load new chunks, having a kind of "eternal freeze", leaving and rejoining the world/game seems to temporarily fix the issue. Leaving the world keeps the game on "Saving World" screen for an invariable amount of time.
-
After 1) happened, game has a chance to freeze and crash.
Feel free to ask for more info :)
Reproducability
The issue happens on chunk loading.
Render distance at 64 chunks (doesn't matter the render distance, error persists despite changes on video settings).
Forge 47.2.20
Minecraft 1.20.1
Mod version: 3.2 (latest)
Mod up to date
- Before submitting this issue I updated to the newest version and reproduced it
Minecraft version
1.20.1
Modloader version
Forge
Logs
https://gist.github.com/Silverbolt666/9dbee3459fd4f8ca3979050705105f3a