Option to add/remove damage based on what part of a combo is done
squoshi opened this issue ยท 2 comments
I read project readme, checked client side and server side configurations, and no such feature exists - YES/NO
Is your feature request related to a problem? Please describe.
Not exactly, just more of a quality of life thing for other modders
Describe the solution you'd like
For combos (like the claymore or claw), I'd like to see an option for a damage multiplier based on what move is done.
Describe alternatives you've considered
No alternatives, probably not possible without making an entirely new mod
Additional context
Not needed
Attack specific damage multiplier already exists:
https://github.com/ZsoltMolnarrr/BetterCombat#custom-attributes
Claymore is a good example that uses it.
What exactly should be different about it?