Better Combat [Fabric & Forge]

Better Combat [Fabric & Forge]

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Change Grass blacklist to use tags instead of mod id for better filtering

ffuentesm opened this issue ยท 1 comments

commented

Is your feature request related to a problem? Please describe.
I use different compact mods that add different tools of other mod materials, so a single mod adds knives, and swords, the current method of swinging through grass uses a mod id which causes all items of that mod to be affected.

Describe the solution you'd like
Would be easier if the blacklist was made via item tag, so forge:tool/knife or forge:tool/scavaging so the items with those tags wodl break grass while anything else would ignore it.

commented

I don't know how this could be implemented without breaking existing configs.

Also, I am unsure about the performance of tag check.