[1.21.x][Neoforge] Player head clips through screen when attack animation happens
ffuentesm opened this issue ยท 3 comments
Minecraft version - 1.21.1
Mod loader - Neoforge
Mod version - 2.0.0
I am using the latest version available - yes
Describe the bug
When attacking, the player model clips through the camera, Head included.
To Reproduce
Steps to reproduce the behavior:
- Attack with a weapon.
Expected behavior
The head should have been invisible during attack animation and only the arms should be seen moving.
Screenshots or video recordings
https://github.com/user-attachments/assets/ab971f4e-9c3d-4b5b-b6bc-5f576ec4da40
Tested on fresh installation, without any other mods the issue does not occur.
The problem is typically caused by another mod, that fails to manage render states correctly.
In this case tho, the most likely cause is Iron's Spells, that needs to update to the newly released PlayerAnimator.
Not Iron's Spells. Nor Ars nouveau, or Occultism.
Apparently, the problem is with Twilight Forest.
Also, something that I notice, even without Twilight Forest Installed is that in the 3rd attack animation, the player model tilts fully forward with the legs perpendicular to the chest. Instead of keeping them grounded.
Like, only the arms and head are dynamically animated, but the legs are frozen up straight.