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1.20.1 Farmer's delight knives added by other mods do not keep the ability to break grass
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Minecraft version - 1.20.1
Mod loader - Forge
Mod version - 1.8.6
I am using the latest version available - yes
Describe the bug
Farmer's Delight base knives will both have the combat animations when attacking, and the ability to break grass. However, knives added by farmer's delight add-ons, silver knives from abnormals delight for example, cannot break grass and only attack.
To Reproduce
Steps to reproduce the behavior:
- Get a Knife from any farmer's delight add-on (abnormals delight, more delight, etc
- Try to break grass
- It does the attack animation
Expected behavior
If using the iron, flint, gold, etc. knives you break the grass and potentially recieve straw
Screenshots or video recordings
If applicable, add screenshots to help explain your problem.
Additional context
I don't think this is a major issue, but I noticed someone made a suggestion about having the behavior tag related, and you noted that that could break configs and also have performance issues. But if there was a way to add knives from other mods to this "grass blacklist" via a datapack or something i think that would be worth while. Also if this is something that can be solved in the fallback config, I apologize for any trouble
Edit: After looking at other issues, it appears there's already a way to do this. For anyone with the same question as me, there's a swing through grass blacklist in the Client config that you can add mods to.