Request:The switch controls first-person weapon rendering on forge 1.20.1
gam0zing opened this issue · 6 comments
Many people use mods like First-person Model, which looks strange when used together with Better Combat. I know this mod on 1.20.1 Forge already provides an option to disable arm rendering, but weapons remain visible. Therefore, please add this switch.
First-Person Model mod has already automatic support that does this.
Did it stop working?
Mainly this issue is about Real Camera (First-Person Model alternative) mod. With it weapons render twice. First from Real Camera mod, second one from Better Combat. So maybe you can add an option to completly disable rendering weapons, not only arms
People say it's already fixed for both mods on version 1.21.1, but I am trying to make use of them on 1.20.1 and they are not working together by any means
Hi👋
At first, I made this change just for my own personal modpack — I really wanted the option to turn off first-person combat animations. But after seeing several people asking for the same thing, I thought: why not share it?
So, here it is. This fork adds a simple toggle in the config to enable/disable first-person animations. Nothing fancy, but it gets the job done.
It works fine in my tests so far, but I haven’t done super deep testing. That’s also why I’m not confident enough (yet) to open a pull request to the main project. Still, I figured someone might find it useful.
You can check it out and download it here: [ https://github.com/joseeton-JST/BetterCombat_1.20.1_fixRealCamera/releases/tag/1.8.6%2B1.20.1_FirstAnimationDisable ]
All credits go to the BetterCombat team — I just tweaked things a little. 🙌 If you try it and notice anything weird, let me know!
thank you very much, it works great
Hi👋
At first, I made this change just for my own personal modpack — I really wanted the option to turn off first-person combat animations. But after seeing several people asking for the same thing, I thought: why not share it?
So, here it is. This fork adds a simple toggle in the config to enable/disable first-person animations. Nothing fancy, but it gets the job done.
It works fine in my tests so far, but I haven’t done super deep testing. That’s also why I’m not confident enough (yet) to open a pull request to the main project. Still, I figured someone might find it useful.
You can check it out and download it here:
[ https://github.com/joseeton-JST/BetterCombat_1.20.1_fixRealCamera/releases/tag/1.8.6%2B1.20.1_FirstAnimationDisable ]
All credits go to the BetterCombat team — I just tweaked things a little. 🙌
If you try it and notice anything weird, let me know!
Hi👋
At first, I made this change just for my own personal modpack — I really wanted the option to turn off first-person combat animations. But after seeing several people asking for the same thing, I thought: why not share it?
So, here it is. This fork adds a simple toggle in the config to enable/disable first-person animations. Nothing fancy, but it gets the job done.
It works fine in my tests so far, but I haven’t done super deep testing. That’s also why I’m not confident enough (yet) to open a pull request to the main project. Still, I figured someone might find it useful.
You can check it out and download it here: [ https://github.com/joseeton-JST/BetterCombat_1.20.1_fixRealCamera/releases/tag/1.8.6%2B1.20.1_FirstAnimationDisable ]
All credits go to the BetterCombat team — I just tweaked things a little. 🙌 If you try it and notice anything weird, let me know!
i love you