Crash with first person model (they made a forge version)
Spoofygamer opened this issue ยท 5 comments
I told the first person dev, and they managed to fix the issue in you mod with one line change.
The first person dev here, it seems like a concurrent modification/race condition is happening inside the Object2ObjectArrayMap used in BHTAPI. The mods themselves are compatible(tried firstpersonmod + betterhurttimer + optifine), but somehow the setup in the crash report causes this issue.
I told the first person dev, and they managed to fix the issue in you mod with one line change.
What was the change? :0
I think I know what it was, it could have been a mod triggering a config reload event on a thread during the initialization of the configs. It's literally using a CompletableFuture.