
Vanilla ranged weapons and shield are not affected by config settings [1.19.2]
Lictor000 opened this issue ยท 3 comments
Hi, I've been messing around with configs and unless I'm doing something wrong I found out that vanilla bow, crossbow and shield seems to not be affected by the stamina consumption changes in the config file.
Modded bows/crossbows and shields instead work completely fine. I tested this also keeping just Better combat, Paragliders and BetterParagliders (and dependencies).
Minecraft 1.19.2, mod version 0.5.0
Also I have a question: maybe it's me not using crossbows ever and can't see the intended balancing here, but they seem to drain significantly more stamina than bows on what I believe are default settings.
In the meanwhile I found out a workaround by deleting the jar embedded datapack.
In the meanwhile I found out a workaround by deleting the jar embedded datapack.
Thanks, that's a good thread to follow. Might have had an issue when porting from 1.20.1 to 1.19.2. I'll look into the changes in a coming release.