Better Questing

Better Questing

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[Question] Custom loot boxes are save specific?

wormzjl opened this issue ยท 2 comments

commented

Maybe I've missed something important, I see that QuestLoot.json which contains custom loot bag info is in each save file's folder, which means if I configured them in one map it cannot be simply used elsewhere automatically.
From a modpack perspective, is there anyway I can have the same lootbags everywhere?

commented

Ok thank you!

commented

There's a command /bqs_loot default save that will save it as the default for new worlds. It functions similar to the default quests. I'm eventually going to remove the ability to have different quest lines per save (it's causing more issues than it solves)