Better Questing

Better Questing

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Unable to claim reward.

remclave opened this issue ยท 13 comments

commented

3.5.281

Okay. The quest is completed. I have a legitimate issue where I've chosen my reward but the Claim button just won't highlight.

2019-01-02_16 50 29

2019-01-02_16 50 47

commented

Just got back from dinner... Nope. It doesn't work. Initially, (earlier that is) there was a weird blinking effect with the claim button and then it went dead.

commented

Odd... never seen it blink before.

Edit: Current code is a bit all over the place at the moment so I might not get to testing this right away

commented

Yeah. It is weird. and when I logged in after a recipe fix, I tried the quest item again. For an Nth of a second I saw a flash and then it was off again...

commented

It does appear to be related to Choice-based claims.

commented

After selecting an option, does it work after leaving the screen and coming back? It's likely just a side effect of the UI refreshing events not yet being implemented (also sometimes makes the detect/submit button not change automatically if you have the screen open when it autocompletes)

commented

I was finally able to claim the reward but that was after I restarted my pc.

commented

I haven't had reports from any of our other players on our server experiencing this issue.

commented

The problem has continued to plague our pack and I have finally determined how to actually trigger the claim button.

After selecting a choice reward, grab and move the slide bar down. This will activate the claim button.

commented

Finally got around to testing this (sorry about the delay) and yea this is a bit broken. I'll get it fixed up for the next Standard Expansion update. Hopefully shouldn't prove too difficult.

commented

I put this in the E2E issue, but I thought I'd share what I found:
BQ can be made to light up the "claim" button by dragging the scroll bar for the reward selection box, even if there's no need to scroll.

commented

Yea that's because the GUI checks the states of things if something in the GUI was clicked but it doesn't work if the reward state was updated by say, a network packet from the server. This has been fixed in dev already for next release.

commented

Great! Glad I could help. ;)

commented

Fixed in 292/293