
Respawning fails at maximum radius
ThreeProphets opened this issue ยท 1 comments
Bug description
If you set the spawn radius to a value high enough to target a chunk that has not yet been generated, the respawn button will do nothing. My intention is to respawn in a location where it's functionally impossible to locate where I died, similar to Project Zomboid, and presumably the opposite of how the mod is intended to be used. I think you need to give the mod permission to generate terrain or something
Minecraft version
1.16.5
Mod version
1.16.5-1.0.0b
Mod loader and version
Forge 36.2.34
Steps to reproduce
- Set
min_respawn_distance
to 2048, the stated maximum 2. Start a new world 3. Die 4. Click "respawn"
Expected behavior
Respawn at least 2048m away
Log files
https://gist.github.com/ThreeProphets/348531729b79a7cca9e745f5d8d47619