Linked when storage crate is moved by CarryOn
maksim789456 opened this issue ยท 4 comments
Hey
I found a bug. When a block gets from the Storage crate structure with the help of CarryOn, it is linked with a large structure.
Crash when interacting with related unit
https://pastebin.com/5cNKW8QQ
The crash has been fixed, but crates should not be moved that way. It would be best if they were blacklisted.
While I was investigating the compat issue that our mods have, I discovered this: Items in crates randomly switch slots... is this inteded behavior?
https://i.gyazo.com/9a7802450fe71355fa26a3274cd7d3e5.gif
Edit: in any case, I'll add betterstoragetoo to the default blacklist.
Yes. Crates have a random interface. They can hold more items that can appear in the gui, and the gui only shows a random subset of the contents.