Spear animation ignores "jacket" skin component
Sninctbur opened this issue ยท 3 comments
Unfortunately, I don't know if I can solve this issue. The way I use to change position of player's arm is very clunky and I haven't found any better way to do it.
Quark found a way to do it with its emote system. It might be because of AutoRegLib, however.
Quark is actually a coremod and therefore it can add features, which are impossible otherwise. I want to avoid coremodding because it can cause a lot of problems when not done properly and I am not that good at Java. And with no other way to fix it, I decided to remove the arm rising entirely. :(