[Material Request] Trims Expanded Materials
Ultimushadow opened this issue ยท 4 comments
Trims Expanded is a datapack not a mod, but given that they can be shipped as mods on Modrinth I figured it would be nice to add some compat automatically! I understand that you have a mod made that adds all materials which.. well I don't think I can come up with that many ideas but I can probably come up with 12, those being:
Coal: Every piece adds 5 blocks of radius in which furnaces, blast furnaces, and smokers run twice as fast.
Dragon's Breath: 25% chance to completely ignore a shulker projectile's damage and levitation.
Echo Shard: Every piece takes 2 blocks off nearby sculk sensor's detection radius.
Enchanted Golden Apple: Regen one absorption heart every minute per piece with this trim, max number of hearts gained this way is equal to the amount of pieces.
Ender Pearl: Stacking 5% chance when being hit to negate damage, but teleport to a random place like Chorus Fruit.
Fire Charge: All tools/weapons inflict 1 second of fire per piece with this trim.
Glowstone Dust: When initially being affected with a positive potion effect, stacking 20% chance to raise that effect's level by 1.
Leather: Increases step height by .25 blocks per piece, every 2 pieces gain a level of jump boost.
Nether Brick: Wearing 1-2 pieces, Blazes will be neutral but Piglins will always attack you, even if you're wearing gold. Wearing 3-4 pieces, Wither Skeletons will be neutral but Zombie Piglins will always be hostile.
Prismarine Shard: Guardians will ignore the player, having a full set nullifies the Elder Guardian's mining fatigue effect.
Rabbit Hide: Animals will no longer panic around you, including ones that run away without being hit like ocelots/rabbits/foxes.
Slime Ball: Each piece makes the player bouncier and take 25% less fall damage, but take 25% more knockback.
Some of these seem technologically challenging to implement in the way I've described, so if there are functions that won't work here I have plenty of back-up ideas as well. Let me know what you think!
I'll give these a look and see how feasible they are. May change some of the effects if the implementation proves to be too complicated.
Yeah as I wrote some of these I was second guessing the ease of implementation. If you would like ideas for any of the added materials in a way that's easier to implement, let me know!
Checklist for progress on this
-
Ender pearl- affect more applicable for chorus fruits
- Rabbit hide
- Glowstone dust
- Echo shard
- Coal
- Enchanted gapple
- Nether brick
- zombie piglins still ignore you (too big of a debuff)
- 1 trim for blaze, 2 for wither skeles
- Prismarine shard
- Slime ball
- Leather
- no jump boost and increase up to 2 blocks with full set
- Fire charge
- also sets attackers on fire
- Dragon's breath
- affect moved to chorus fruit trim
- new affect: share potion effects with those near you
- Chrous fruit
- 25% chance to dodge attacks from endermen and shulkers