Better With Addons

Better With Addons

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[1.12.2] Crash When Joining A World With A Moving Piston

TheLimePixel opened this issue ยท 1 comments

commented

So this is what happened:
I connected a vanilla redstone clock circuit to a sticky piston (which had an Iron Rod from Quark attached to it (to break blocks in front of it)) and everything was fine. However, now every time I join that world I get the following crash:
https://pastebin.com/0yKP4RiL

commented

Oh nice, probably piston TE's with a null world sigh